Ignite
We represent developers
Think Hollywood talent agency, but for game developers making world-class projects that don’t fit in genre dropdowns.
We Bridge Worlds Games Hollywood X Capital Culture X
What we bring to Developers
- Financing deals that don’t suck (we work with over 200 publishers world wide)
- A-list Hollywood talent on indie-friendly terms (yes, even for your sentient mushroom)
- A partner in the trenches – prototype by prototype, patch by patch
- Zero upfront fees – we only win when you win.
Build It
We believe indie teams should build great games, not larp as business bros.
Why we exist:
Every creative industry has agents. Except games. The result? Developers settle for bad deals daily all the while trying to ship their masterpiece. Or worse – not even knowing better options exist.
We fix that.
Push The Limit
We work best with developers pushing the envelope on stories and gameplay. If your game makes someone stop scrolling – even for a second – you’re probably our kind of developer.
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Great Fits:
- Developers building something genuinely different (Yes, even your Chinese Restaurant Sim/JRPG hybrid. Especially that. Call us.)
- Teams telling untold stories (your grandmother’s coming of age story as a puzzler? We’re in)
- Creators who want a business partner, not another consultant (we’re in the trenches, not the conference room)
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Not Great Fits:
- Your game plays it totally safe
- You’re building purely for market fit without any creative risk (spoiler: that’s actually the harder path)
- You’re making a mobile game
Recent Wins
Featured, News
The Vertical Slice Meta Part 1: We pitched 500+ times to publishers in ‘25 and here’s the bar to get a deal.
TLDR: what builds worked three years ago doesn’t work anymore. Developers are getting crushed because they’re showing up with 2021 playbooks to 2026 battles.Quick context on us: We’re a developer representation firm….
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Featured, News
Science-fiction puzzle adventure Rivage announced for PC
Publisher Raw Fury and developer Exnilo Studio have announced science-fiction puzzle adventure game Rivage for PC (Steam). It will launch in 2026.
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Featured, News
Justin Wong on his collab with Shot One: Fighters
There is no need to introduce Justin Wong to people in the FGC. Anyone with even a passing interest in fighting games is likely to have encountered his tournament appearances or video content.
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Let’s Talk
The bar: If your project has a pulse, a point of view, and you’re trying to build something memorable – reach out.
Not sure if you fit? Send it anyway. Some of our best partnerships started with “I don’t know if this is your thing, but…”